Multimedia is my passion.

- West Virginia, my Playground -


  • Location: USA
  • Email:

Highly motivated, creative and versatile individual with over 14 years of professional experience. Award winning video producer and seasoned 2D/3D graphic designer, and game developer. Exceptionally strong written and oral communication abilities. Energetic self-starter willing to go above and beyond the call of duty to ensure that a task is completed on time and with the highest regard for quality.

Specialties: video production 2D/3D modeling, computer graphics, web-design, game development, advertising/branding, digital media consulting, print.

Adobe Premiere 


After Effects 




Autodesk Maya


Adobe Captivate 


Unity 3D







135 Projects Completed
18 Happy Customers
29120 Hours worked
3 Awards won

Education / Experience



Blog News

- Nov 27th, 2018 -

Virtual Reality technology for Technician Training

I made my first VR Simulator...

This prototype came about after my desire to explore the VR emergent technology and utilizing for training purposes. I had already been developing some 3D assets for an educational video we were hired to produce for PERC. I took the 3D assets I had created...

Read more
- Aug 13th, 2012 -

1964-65 NY Worlds Fair SREAL Lab

The University of Central Florida, New York Hall of Science (NYHS) and Queens Museum of Art (QMA) are developing Interconnections: Revisiting the Future – an immersive online 3D experience set in the 1964/65 New York World’s Fair (NYWF). Virtual Fairgoers are transported to an accurately modeled venue where they can freely explore more than 140 pavilions. Interconnections weaves together individual threads of singular disciplines found within the Fair into a multidisciplinary tapestry of exploration. Throughout the environment Discovery Points afford opportunities for in-depth interaction with STEM (science, technology, engineering & mathematics) topics while empowering visitors to explore the broader consequences of technological innovations. Key objectives involve instilling enthusiasm in the target audience, age 9-13 adolescents, to nurture their creativity and encourage them to pursue their own parallel and divergent lines of research. The centerpiece of user-generated content for our project is FutureFair, an area where users can let their minds create a vision of the future based on STEM knowledge acquired within the larger NYWF environment.

Read more
- May 6th, 2008 -

Lunar Quest MMO

I had the pleasure to work for Retrolab (@ the Institute of Simulation and Training in Orlando Fl) Lunar Quest is a Massive Multiplayer Online Game (MMOG) for the PC that puts players in a large, persistent multiplayer game world set on the Earth’s moon. Players assume the role of lunar explorers, builders, and scientists who guide humanity’s efforts to colonize the moon.

Read more


Get In Touch